Two players might be rated the same, but their skill level could be dramatically different.
Like the rating system used in chess, it uses a mathematical algorithm.
The skill level of a 4.0 player in one region may be very different from a 4.0 player in another region.
Players are part of one global ratings network, which is based entirely based on match results.
It takes a long time for a player's rating to change.
Ratings update immediately based on actual results.
Ratings assigned to players are open to interpretaion and don't self-correct through match results.
Software using a mathematical algorithm determines updated ratings; human judgment never enters the picture.
Discourages off-rated partnerships
Players who might want to team up often don't when there is a significant variance in their ratings.
The software factors in the individual rates, so players can partner with anyone - regardless of rating.
Uneven and unbalanced brackets have created many challanges in past.
Balanced brackets and seeding
Organizes and streamlines tournaments in a logical way, making them more fair and easy to manage.
There's nothing really exciting; it doesn't drive, motivate, or inspire players.
Get fired up!
Players can monitor the changes as they happen and track their progress with accurate ratings!